Harrow Point Uses
In “Edge of Anarchy,” the PCs are faced with numerous situations where they need to be quick on their feet, from chasing down fugitives over rooftops to navigating rotting piers and ships.
During this adventure, a character can spend his Harrow Points in the following ways.
Dexterity Rerolls: Spend a Harrow Point to reroll any one Initiative check, Reflex save, attack roll modified by Dexterity, or Dexterity-based skill check. You must abide by the new result (although if you have additional Harrow Points remaining, you can use them to attempt additional rerolls).
Dodge Bonus: Spend a Harrow Point to gain a +1 Dodge bonus to your Armor Class for one encounter. You can spend up to 3 Harrow Points per encounter to increase your Armor Class in this manner.
Speed Increase: Spend a Harrow Point to increase your base speed by 10 feet for one encounter—you cannot spend multiple Harrow Points to increase your speed multiple times in one encounter.
In addition, the card a PC draws during the choosing has special qualities during this adventure. Each of these cards is tied to a specific encounter in “Edge of Anarchy,”and when a PC who drew that card reaches that encounter, he gains a +2 bonus on all rolls modified by Dexterity and a +1 Dodge bonus to his Armor Class. These bonuses last for the encounter’s duration.
As an added bonus that player will also receive a hero point upon completing that encounter.