Hildigunn stood next to Skallagrim at the end of the villages simple dock, the both watching the sun settle and with it, the settling of many strange events of the past tenday. They talked quietly as they threw scraps from last evenings feast to Exeklactus, the pet giant crab that lived around the docks.
"Doesn't it bother that neither of us could feel that portal to the shadow realm?"
Skallagrim thought a bit before he answered. "Well, I don't need to tell you that it would just be the next one in a list of things we can't do anymore." The bitterness in his voice was outwieghed only by the sadness.
"The blessing of Freyr and Freja still protect this village, that was in full evidence. Your wisdom and devotion have served us all over these many years and they still do." Hildigunn reached out for the hand of her old friend, and the warmth of her touch seemed to comfort the old man.
" It is true the maiden of Sif brought us a wealth of new fresh blood into the village. It is easy to see several weddings this summer. Still, if we couldn't sense the door before they showed it to us, how do we know it isn't still there". Skallagrim was struggling to accept that strange events were just going to stop happening.
"Listen to the wind. Hear the lowing of the goats and sheep that we got back. Look into the eyes of the widows and hopeful brides of this village. All is right. The shadow door was for those strangers, and it showed here to draw them to us to avenge the Mossback Reavers. The shadow door is gone with them, perhaps even following them, forever a loop in their tapestries. Trust an old woman's intuition" She smiled warmly and looked into his eyes as she reassured him.
"The new band of warriors is most welcome. Heinrich's leadership certainly blossomed with the instruction of the great warrior Draco Morn. It is clear that his men, and all those of this village respect his strength and recognize him as a leader they will follow and respect." His voice warmed with admiration, as he also personally saw the same qualities in the ferocious northman.
The next words were spoken cautiously by Hildigunn. "Still, Loki's influence in whatever these events boil down to is troubling, don't you think? "
A long pause filled the air before he answered, but his voice and his conviction were strong. " A Lokisson founded our village, it is well that one should help defend it. May the blessings of Freyr and Freja greet every step of the journey of The Javelins Of Thor, even unto the edge of the world"
Sunday, February 8, 2015
Saturday, February 7, 2015
Review 02/07/2014 (The Phantom Menace and To The Edge of The World)
Our session began a three days after our battle with the
drake and with the return of Elisa and the six maidens with their new barbarian husbands. Opposite them, approaching from the nearby hills were a wave of six
giants. It was eventually learned that these ‘giants’ were actually spriggan
under the command of the troll-kin witch and our fey-like voice visitor in the
night.
The battle was heroic; each of the barbarian husbands
survived to a feast after the troll-kin’s attack. Recovered were items and
weapons off the spriggan for the village: small chain shirts, halberds and short swords, but the items from the witch who was
killed were ours: a magical spear, leather armor and some coin (already split
up).
We decide to rest and address the shadow road on the morrow; though it's pull by this time was palatable. Our rest was interrupted however, by Arnum’s fitful
laughter. Vorware rested below, but it was Elisa who flooded Arnum’s chamber with light, lessening the shadows
allowing Arnum, and the rest of us, a full night’s rest.
The next morning under a stormy sky we were seen off by the village elders and
stepped through the shadow door both Arnum and Vorware ceremoniously opened. The shadow road featured vague landscapes and structures
too distant to discern; behind us our entry to the road disappeared into the
void in our wake all while the silky voice of the elven-woman suggesting we step
into the shadows. Man-sized spiders occupied the shadows off the path sometimes threatening to veer a traveler off course.
After twenty minutes a voice congratulates us as fools as we
arrive before an alter surging with power and the stunning appearance of Loki
and Thor themselves. On the alter are six spears in the shape of thunderbolts,
symbolic weapons in the crusades to come.
Thor extends his gratitude as an irritated Loki looks on and
offers his own word of compliment. Thor goes on to explain that a team of
mortals must be assembled to perform certain key holy events. Loki: Events to
venerate Loki and Thor in the south lands versus ‘false-name’ gods wearing
masks. Thor: The threads of fate are being woven and a rising threat is coming
but is still in the shadows. He further indicates our crusades will expose this
phantom menace.
Each of us take up one of the Javelins of Thor and are
engulfed in a quickening marking us with the sign of Thor - our moment of ascension.
Produce Lightning (Su): Once per day as a ranged touch attack the touched individual
can produce lightning causing 1d6 points of damage +1/CL. There is
no save or spell resistance against this attack.
After the quickening spiders emerge from the shadows and
hoist us on their backs and transport us to our first task: answering the
prayers of Simez Rothgazzi of the Tower of the High Order of Geomancers, a handsome and well decorated man of Thor. He
needs our help in requesting permission to open the Tomb of Koraz in/on
Karn’Lothra to retrieve the Ancient Book of Vael Turog. We were also awarded 2,400 xp and
Tuesday, January 20, 2015
Review 01/20/2015 (The Donkey, a Giant Crab, the Forest Drake and an Illusionary Bucket)
With most of the men of Nargenstal deceased save for three,
it was the elders that the villagers looked to, and the elders to us for
guidance and purpose. Among the male survivors were Leiknr and Hlodvir, both
stone and woodcrafters, and Skallagrim a proud adept who venerate both Freyja
and Feyr. The elderly mothers, Hildagunn and Fastvi gathered us together to
discuss several things.
Over or palaver we put together was that the shaman likely
recruited the ogres for Viking style raids looking for the Javalins of Thor,
and that old Nargenstal is positioned for ship forays across the sea to the
south. What was left of the Moss-back reavers after our attack had likely fled
back into the wilderness.
We revealed the Shadow Door to the elders who were
surprised, both Hildagunn and Skallagrim recognized it as a Shadow Door but did
not know of this phenomena. Orathian was
successfully able to open it himself whereby it opened into a druidic seeing
pool including a path, just like the other times it opened although the setting
was different.
Meanwhile Sven Seithr investigates other areas under the Inn
observing what poor supply the food was in. He also came across three old
headstones of the founders of Nargenstal that read:
Captain Hengir Lokison- Beloved of the Fishing god.
Mottia Almasdottir- Daughter of Sif and beloved of Freyja.
Thornar Von Runkelstad- Mage and Smith. Eye of Volund.
That night the five elders call for everyone to stay at the
Inn, as there is safety in numbers. Evening watch is established and the next
morning arrives uneventful to a sorrowful day as the dead are identified and
counted. Elisa Berit gathers the most comely and skillful of the women, gathers
the horses, and rides off to deliver the horses and hopefully lure men to
Nargenstal to rebuild the community.
Voreware Undhin gathers and utilizes the children to begin
barricading the Inn and setting up simple alarms. Orathian takes stock of food
reserves and speaks of slaughtering the only remaining beast- the donkey, Draco
works with Leiknr and Hlodvir to modify some of the large weapons down to size,
and Arnum sits down with Skallagrim.
Unconvinced the adept and Hildagunn were completely
forthcoming, Skallagrim admitted to Arnum he withheld a valued Nargenstal
resource: a diadem that was linked to the village ‘pet’ a giant crab. Skallagrim
was apologetic and embarrassed.
Around noon we were told that ten people were still missing
and unaccounted for: a fisherman on his boat has not been seen since the raid, as
well as a missing family of six, and three neighborhood adolescents; and the
oxen and various livestock.
Thinking the family is more of a priority, we pack up the
donkey and visit their home to find that they left to harvest honeycombs in the
forest four to five days ago. Orathian has Ghost pick up the wife’s scent which
leads us unerringly to the woods whereby Ghost picks up on another scent- a
predator.
After much skillful reconnaissance we track how the
Robinsons were ambushed and killed by a large forest drake that now slept
peacefully sated. With the advantage of surprise we converged on the drake. It
was able to utilize his breath weapon, but after Sven's brilliant use of a silent image spell, creating an illusion of a bucket over the drake's head, the creature was outlasted and killed
at the end of Draco’s large braced spear.
The rest of the day, Draco and Orathian harvested the large
forest drake’s meat (400 lbs) and hide enough for a medium sized suit of hide
armor and shield. We also were found in a nearby lair a masterwork great axe,
which Draco took; and one other undefined masterwork martial weapon. After
fixing a skiff to Old Number-Seven we transported the meat and hide back to
Nargenstal.
That night was celebrated with relaxed food rations and
general good feelings. At around 3 am, during Draco’s watch, Orathian suddenly
awoke to bouts of laughter for the briefest of moments. Down the hall, Voreware
is also awakened by his own manacle laughter. Nothing else happened that night,
however Ghost indicated a female scent, isolated and in each of our sleeping
areas.
The next morning we ask and discover villagers were not affected
by the strange laughter effect overnight. We split up today, Arnum plans on a
day of prayer and fasting while the rest of us- Orathian, Voreware, Drago, and
Sven Seithr venture out with Ghost looking for the rest of the missing people.
At the end of the day we pieced together that the
adolescents must be with the missing boater, possibly held up on one of the
small islands nearby. We did however find and bring back a dozen oxen and
livestock of Nargenstal, which made the donkey very happy.
Arnum, during his fast and prayers, receives an image of a
tapestry on a loom that is no moving, possibly indicating our fates are not yet
woven. In his meditations Arnum learns the Shadow Door is new and was why the
shaman and the Dampier converged on Nargenstal. He also learns that this new
Shadow Door was a result of Loki and Thor working together.
That evening Voreware accommodates the entirety of the
evening’s watch hoping for a repeat of last night’s phenomena. As it turns out
during the night Arnum suddenly awakes in a fit of idiotic laughter, as does
Voreware and Orathian who also laugh fitfully; however, they also hear a female
elven voice say, “They are coming, I am bringing them.”
This phenomena repeats for the next two nights during which
Orathian and Draco work 32 hours on the forest drake hide armor and after which
Elisa is due back with her Estrogen Riders.
Monday, January 12, 2015
Loki's Laughter
Loki's balls! This band i find myself teamed with are a frustrating lot! Vikings who fear the sea and hide in the shadows during a fight so as not to be injured! We shall not live forever, better to die as a viking than as a cowardly southlander. I for one will spend my next two days working in a forge and my nights feasting, drinking and fucking. All Hail Wotan!
Sunday, January 11, 2015
Nargenstal wrap up
This is to serve as a game note to record numbers killed and treasure gathered. If these numbers are different from what I said saturday night, this post is meant to be the record. Let me know of discrepancies, though.
Killed: 14 kobolds, 2 trollkin warriors, 1 ogre, and 1 dhampir hunter.
Escaped: 14 kobolds, 1 trollkin warrior, 1 trollkin shaman although these escaped, full XP will be awarded
Treasure awarded
Hunter
light warhorse
compound longbow +3 strength bonus
20 arrows
hide armor
Trollkin warriors
2 leather armor
2 longspears
6 javelins
Ogre
+1 large longspear
3 large throwing axes
large size hide armor
Kobolds
14 slings, with 50 lead bullets, and a bunch of rocks
14 medium sized daggers
14 small sized spears
14 small sized leather armor
all the above had a few coins in a pouch, after all it is a reaving party.
after some random rolls a total of 162 cp, 66 sp, and 12 gp were found amongst the reavers.
The villagers reward the party with 200 sp.
this list does not include the orog encounter at the outpost, that is detailed in an earlier review.
Killed: 14 kobolds, 2 trollkin warriors, 1 ogre, and 1 dhampir hunter.
Escaped: 14 kobolds, 1 trollkin warrior, 1 trollkin shaman although these escaped, full XP will be awarded
Treasure awarded
Hunterlight warhorse
compound longbow +3 strength bonus
20 arrows
hide armor
Trollkin warriors
2 leather armor
2 longspears
6 javelins
Ogre
+1 large longspear
3 large throwing axes
large size hide armor
Kobolds
14 slings, with 50 lead bullets, and a bunch of rocks
14 medium sized daggers
14 small sized spears
14 small sized leather armor
all the above had a few coins in a pouch, after all it is a reaving party.
after some random rolls a total of 162 cp, 66 sp, and 12 gp were found amongst the reavers.
The villagers reward the party with 200 sp.
this list does not include the orog encounter at the outpost, that is detailed in an earlier review.
Sunday, January 4, 2015
Machinations of Loki
The quiet whirring of gears and minuscule piston-drives busily rotating and churning out what looks like life from automatons and clock-works constructs is the back ground noise of most of Asgard, emanating from the palaces, homes, bridges and constructions. Huge machines rotated nonstop, providing constant power to the physical and magical gridirons of the realms. Mechanical messengers buzzed back and forth in the open starlit areas between holds and castles. All the clicking and clacking blended to make a soothing drone that Loki took great pleasure in. Seated across the chess board was a personal construct, a gift given him not long ago. The clockwork was quite advanced, with a speciality in strategy games and logic. It was created with an intelligence to learn patterns of opponents and evolve plans, mainly in chess. It was a mastercraft construct, built on equations and principles that were stringently rigid, a paragon of true harmonious law. Loki had spent weeks locked in strategic combat with the automaton, an ebb and flow of wins and losses flowing like tides. But the last few hours, the feel was different. People had begun to gather to watch a game of growing legend, and Loki called for a pause. He implored the construct to consider that they had played to a stalemate, and they had only one choice to declare one a better master of strategy- change one rule in the game, play one game. The best player will make the adjustment to win. The spirit within the clock-man was intrigued, and agreed. Loki would make one rule change, and the clockwork would have first turn.after three hours, the clock-man was starting to overheat, but neither man had achieved an advantage. In six hours, loud squeals and squeaks had turned to a cacophony as the clock-work was under extreme stress trying to win a game that had been sabotaged by Loki. The rule change put it so that it was practically impossible to not end in a tie. Loki laughed as it was torn apart by it own rules and laws.
It was a clever Sif who saw the reality of what Loki had done. He changed one rule, halfway through an arranged plan, and the entire construct, the whole exercise completely fell apart. She watched Loki laugh maniacally, just as happy to destroy the construct as he was to own it.
It was a clever Sif who saw the reality of what Loki had done. He changed one rule, halfway through an arranged plan, and the entire construct, the whole exercise completely fell apart. She watched Loki laugh maniacally, just as happy to destroy the construct as he was to own it.
This was the lesson Sif was thinking of when Thor first told her of Loki's plan to build a team of Nortlander Raiders to spread and strengthen their masks in the southlands. That was a reasonable and believable reason to commit to mortal heroes, to be sure. But what was the second part of the plan? Why did he need this team of mythic heroes?
Sunday, December 21, 2014
Orathian Bjomolf
Orathian Bjomolf wandered away from his home at the young age of nine while following a white wolf cub. Lost and alone Orathian and Ghost was, over the years, raised by the kindness of an community of northlanders learning how to tan hide and craft leather goods. Starting as a warrior, training with many of other boys, his love of nature and his survival instincts however continually led him and his animal companion into the wilds of Midguard where many others feared to go.
Over the next ten years Orathien watched Ghost grow to become a cunning hunter and steadfast companion. This however never sat well with most of the local people who each year either hoped the wolf would run off or be killed by the folly of one of the gods.
His hand at leathercraft and animal handing earned him a reasonable honest wage and everything was well until one of the villagers took it upon himself to frame Ghost for killing his live stock. It was an obvious lie, but it was all that was needed to get the majority of people to support the claim that Ghost was a threat.
That was earlier this winter, now nineteen, Orathien has abandoned the path of common warrior to becoming a pack lord druid. Now with his companion Ghost, and his new friends, Orathien travels headlong bravely to their destiny.
Over the next ten years Orathien watched Ghost grow to become a cunning hunter and steadfast companion. This however never sat well with most of the local people who each year either hoped the wolf would run off or be killed by the folly of one of the gods.
His hand at leathercraft and animal handing earned him a reasonable honest wage and everything was well until one of the villagers took it upon himself to frame Ghost for killing his live stock. It was an obvious lie, but it was all that was needed to get the majority of people to support the claim that Ghost was a threat.
That was earlier this winter, now nineteen, Orathien has abandoned the path of common warrior to becoming a pack lord druid. Now with his companion Ghost, and his new friends, Orathien travels headlong bravely to their destiny.
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